Stats or Attributes in Lords of the Fallen (LotF) determine the character's strengths and weaknesses, as well as the player's effectiveness at certain actions within the game. Certain Weapons and Magic have attribute requirements and bonus scaling, demanding players to have a certain amount of a specific Attribute to be wielded properly or used more effectively. Stats can be increased in different ways. Leveling Up, using different types of Equipment, or even certain buffs and debuffs may alter Stats.
There are a total of 6 main Stats in Lords of the Fallen (LOTF) and each of them governs over different features.
How can I increase my stats in Lords of the Fallen?
The most common way to increase your stats is by Leveling Up. To do so, players have to interact with one of the Vestiges, and select the option that states "Upgrade Character".
The first Vestige can be found near the beginning of Abandoned Redscope, close to the start of the game.
Players need to earn Vigor by defeating Enemies or thanks to certain Consumables, to level up. When they have enough Vigor to level up, they may add one point to one of the six main stats (Strength, Agility, Endurance, Vitality, Radiance, and Inferno).
Each one of these main Stats governs your secondary stats such as HP, Mana, Stamina, and Equipment Load.
Stats are also affected by your current Equipment and any active buffs obtained through Magic or Items. Combining these aspects is key to character progression in Lords of the Fallen (LOTF).
Lords of the Fallen Main Stats
Strength
Attribute governing Physical Attack and Defense
Agility
Attribute governing over Physical attack with Agility-scaled
Endurance
Attribute governing over Stamina, Weight and Ammo Capacity
Vitality
Attribute governing over HP, Weight and Ammo Capacity
Radiance
Attribute governing over Mana.
Required to wield certain equipment.
Inferno
Attribute governing over Mana.
Required to wield certain equipment.
Lords of the Fallen Secondary Stats
Defensive Stats
Defensive stats determine the amount of damage can be mitigated from different damage types and sources.
Resistances
Indicate how resistant players are to suffer one of the status effects and how quickly (or slowly) it builds up when receiving it.
Item Discovery base is also for some reason 1.2 now. Wish someone would make a page for it, like an in depth page how it works, as I don't know **** about it.
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what is max character level,if u wanted to try & get there??
- Anonymous
Soft and hardcaps are all wrong.
Hardcap on damage from the damadge str/agi/inf/rad stats is 97. Otherwise the stat goes to infinite but gives only resistance
- Anonymous
Is there anything showing us poise and posture? Can’t seem to figure it out
NOTE!
Lowering your weight below the "light" threshold Increases attach speed!
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Agility effects how much throwables you can have, not sure how much one level effects tho
- Anonymous
The formula for ammunition capacity seems to be: ( Vitality + Endurance) / 2 ) - 2 (round down the division)
- Anonymous
It seems like vitality / endurance have an affect on the ammunition bar capacity.
- Anonymous
the stats are out now
strength - strength based damage and physical defense
agility - agility based damage
endurance - stamina and encumberance
vitality - health points
radiance - radianced based powers
infernal - infernal based powers
Seems the devs changed the Ingite and Burn images in the game, in the game Ignite is much darker and overall red, and more triangle shaped (wider at bottom), and the burn image in game is more like a firey explosion, yellow in the middle, going orange and then red at the very edge.
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