Flickering Flail is a Flail in Lords of the Fallen (LotF). Flickering Flail deals balanced Physical and Holy damage, scaling with Strength, Agility, and Radiance. Flails are Melee Weapons that require players to get up close and personal with Enemies, Bosses, or other players during PVP, to inflict damage. They may require certain stats in order to be wielded properly and can be found as loot, rewards, or crafting.
An elaborate flail whose handle doubles as a candleholder.
There were a number of candlelit statues at which Aubrey prayed before setting about his deadly work, asking for strength for himself and mercy for his corrupted comrades, that their suffering be brought to a swift end and their souls welcomed into Orius' light.
Where to Find Flickering Flail in Lords of the Fallen
Flickering Flail can be obtained from:
- Located in the Tancred, Master of Castigations Boss Room. It can be found in the cell next to the center altar in the room. This will require Tancred's Key to unlock.
Flickering Flail Runes Lords of the Fallen
Flickering Flail can be slotted with the following Runes:
- Rune Slot 1: RAD
- Rune Slot 2: RAD
- Rune Slot 3: ALL
Lords of the Fallen Flickering Flail Notes & Tips
- Weight: 7.1
- Other notes and player tips go here
- The Flickering Flail's Location is the solution to one of Illuminator Aubrey's Trial of the Three Spirits:
A cell holds the weapon of one who would in light bask
And with radiant prayers uttered, carry out his grave task
A sculpture within a tower, two more where brothers dwell
And three among those who bid their old lives farewell
A stone barrier removed upon ending your bloody quest
A lambent shrine uncovered, a once-hidden place of rest
LOTF Flickering Flail Upgrades
Attack Power represents the sum of all types of damage a weapon deals when attacking.
Attack Stats |
Stat Scaling | Rune Slots | Crafting | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Attack Power | Physical | Holy | Fire | Wither | Str | Agi | Rad | Inf | Slots | Req. Materials | |
+1 | 91 | 46 | 45 | 0 | 0 | E | C- | C- | - | 1 | Small Deralium Fragment x2 |
+2 | 103 | 52 | 51 | 0 | 0 | E | C | C | - | 1 | Small Deralium Fragment x4 |
+3 | 115 | 59 | 56 | 0 | 0 | E | C | C | - | 1 | Regular Deralium Nuggets x1 |
+4 | 128 | 66 | 62 | 0 | 0 | D- | C+ | C+ | - | 2 | Regular Deralium Nuggets x2 |
+5 | 141 | 74 | 67 | 0 | 0 | D- | D | - | - | 2 | Regular Deralium Nuggets x4 |
+6 | 153 | 82 | 71 | 0 | 0 | D- | B- | B- | - | 2 | Large Deralium Shards x2 |
+7 | 166 | 90 | 76 | 0 | 0 | D | B- | B- | - | 2 | Large Deralium Shards x4 |
+8 | 279 | 99 | 80 | 0 | 0 | D+ | B | B | - | 2 | Large Deralium Shards x6 |
+9 | 192 | 108 | 84 | 0 | 0 | D | B | B | - | 3 | Large Deralium Shards x8 |
+10 | 206 | 118 | 88 | 0 | 0 | D+ | C | - | - | 3 | Deralium Chunk x1 |
- Anonymous
For those interested, you don't need to buff it in order to use the special. Cannot be dual wielded if you want to use it. It can dish out an astounding amount of radiance dmg, but despite the scaling the base AR of the weapon itself is rather poor. Buff it with radiant weapon and spam the special with the eye that restores lamp charges when you're in umbral if you want to see its real power.
- Anonymous
- Anonymous
Scales with Rad only, at 10 goes to S. 10% more damage than Pieta's.
- Anonymous
- Anonymous
The one handed special is so broken, hits multiple times at close range and sports status buildup in addittion to its gargantuan damage. Put the eyes that both add +1 to lantern charge and the one that restores charges in umbral and there you go, you can overkill anything at any range.
0
+10
-1