Grand Swords in Lords of the Fallen (LotF) are one of the Melee Weapons that players can wield. LOTF Grand Swords are massive and heavy two-handed weapons, delivering devastating blows with every swing. They require significant strength and skill to wield effectively, but their power can decimate even the toughest Enemies. Note that the stability for ALL Grand Swords is 33%.
Lords of the Fallen All Grand Swords
Name |
Runes |
Phy |
Holy |
Fire |
Wither |
AUX |
STR |
AGI |
RAD |
INF |
Wgt |
---|---|---|---|---|---|---|---|---|---|---|---|
|
STR STR STR |
164 | - | - | - | - | 25 D |
- - |
- - |
- - |
39.2 |
|
RAD RAD ALL |
70 | 70 | - | - | 300 | 20 E |
- - |
32 C |
- - |
35.1 |
|
INF STR RAD |
68 | - | - | 68 | 125 |
29 C- |
- - |
29 C- |
- - |
36.2 |
|
INF INF INF |
73 | - | 73 | - | 300 | - - |
- - |
- - |
30 C+ |
42.3 |
|
STR AGI ALL |
104 | - | - | 47 | 200 | 29 C- |
29 C- |
- - |
- - |
40.3 |
|
RAD STR RAD |
106 | 45 | - | - | 200 | 34 C+ |
- - |
20 E |
- - |
38.2 |
|
RAD STR INF |
73 | 73 | - | - | 250 | 29 C- |
- - |
29 C- |
- - |
37.2 |
|
STR AGI STR |
118 | - | - | 37 | - | 25 C- |
20 D |
- - |
- - |
34.1 |
|
STR RAD ALL |
90 | 45 | - | 45 | - | 30 C |
- - |
30 C |
- - |
43.4 |
|
AGI STR AGI |
153 | - | - | - | - | 15 D- |
25 D+ |
- - |
- - |
32.0 |
|
STR INF STR |
109 | - | 46 | - | 200 | 36 B- |
- - |
- - |
- - |
41.3 |
|
INF STR INF |
80 | - | 80 | - | - | 22 C |
- - |
- - |
22 C |
33.1 |
- Anonymous
Unless you specifically build for it, these things SUCK mid-game. 30 Inferno and my +5 Fallen Lord's is still taking 2 hits to kill enemies in umbral? Respecced and my +4 Rosamund is doing the same thing, but faster.
- Anonymous
Can you please add the Scalings on max. Level? Would help making decisions.
- Anonymous
Is it just me or does anyone else have their grand sword plunge attacks do the damage of a light rolling attack?
- Anonymous
Hopefully Umbral gets a GS or two in the future. Bummed I can't make an Umbral Deathknight.
- Anonymous
Crazy that there isn't ONE grand sword in the game that works with an Umbral build. Every build has a variety of weapon choices but for some reason they completely neglected to be as thoughtful with umbral. Could use one or two grand sword additions with umbral scaling in mind.
- Anonymous
- Anonymous
Dual weilded grand swords most my play through. Seem as a while they have average damage and best reach of grand weapons. Aaannnddd like daggers their L1+ R2 combo is slightly unique. With a gap closer(noticable "gap" closing) spin slam combo that is amazing. Dual ebonlight is what I'm using I'm sure there's better. I see no reason to level new ones. Still plenty versatile to deal with (mostly radiant lightsaber beam spammers) players as well
- Anonymous
- Anonymous
As much as I like the original Soulsborne games, Elden Ring included, I will admit the moveset with these grand swords are a lot smoother and quicker, versatile too!
- Anonymous
Anyone tried dualwielding grandswords? Ofc by using the 0weight rune) im thinking about speccing into it with Justice + skin and tooth
- Anonymous
these are really ****ing heavy, i.. I dont get it
Damage-wise most of these are pretty much on part with the axes, difference being, you can wear a LOT more armor with grand axes than grand swords. That 10-30 damage chance is nowhere near worth how much armor you sacrifice
- Anonymous
they weigh too much and require too much agility im thinking
- Anonymous
Greatsword users when theres no drakekiller sword and they cant make their nuts coseplay from the hit show frenzied starring ryan gosling
- Anonymous
I wish they had umbral grand swords, or poison grand swords. They could add a lot more weapons to this game
4
+10
-1