His Final Stand

Lords of the Fallen Quest

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Location Lower Calrath
NPC(s) The Iron Wayfarer
Reward(s)

His Final Stand is a Quest in Lords of the Fallen (LotF)His Final Stand is a quest that focuses on the past of The Iron Wayfarer and how his actions can affect the future of Mournstead. Players can complete various tasks such as Quests, which are the different missions or requests that players are given in the game. Quests can be acquired by progressing the game's story which triggers events or conditions, or by interacting with NPCs and accepting their requests.

Some Quests are accessible only in the Umbral Realm in certain Locations and require the player to cross over. For more in-depth information about the Locations in Lords of the Fallen, visit our page here.

 

Lords of the Fallen How to Start His Final Stand

  • His Final Stand can be started by going to Lower Calrath and speaking to The Iron Wayfarer who stands on the main path leading to the inner area.
  • Nearest Vestige: Vestige of Sebastian

 

LotF His Final Stand Quest Information

 

Lords of the Fallen His Final Stand Quest Rewards

 

Lords of the Fallen His Final Stand Quest Walkthrough

Upon reaching Lower Calrath, you will find The Iron Wayfarer standing on the right side of the main street. He tells you that he has heard that things have gotten bad in Mournstead, but he did not expect the chaos that it is today. He blames all of this on the presence of Adyr's rune and he will remind you once again that the lamp you carry is a burden, despite the boons that it brings. At this point, he gives you another advice that you alone should be the one to carry your burden (the Umbral Lamp), and never look to someone else to help you. This is the end of your interaction with The Iron Wayfarer for now. This step is NOT needed for the completion of the quest

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You will encounter The Iron Wayfarer again at the end of the stairs in Lower Calrath. You find him talking to himself saying "No, this is wrong", as if he's seeing remnants that he finds unbelievable. He talks as if speaking to himself that he had to fight his way out of Mournstead... and that the vision is wrong, according to him. His last sentence is him declaring: "I'm not a monster." There is a nearby stigma here that will show you the same remnants in the Umbral Realm that The Iron Wayfarer is seeing. It turns out that he butchered civilians and left a bloody carnage in his trail.

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As you explore the streets of Upper Calrath, The Iron Wayfarer moves once again to the interior of this path where there are 2 lit braziers on each side of the doorway. We noticed that he moved into this area after the second beacon was cleansed in Upper Calrath. There's a stigma in front of The Iron Wayfarer, and upon interacting with it, the remnants show the figure of The Iron Wayfarer handing over the Rune of Adyr to another. If you talk to The Iron Wayfarer, he will give context to the remnants that you are seeing.

It turns out that The Iron Wayfarer has decided to give the Rune of Adyr to Judge Cleric, and he said that it was this decision that he damned the entire kingdom for generations to come. The Iron Wayfarer explains that he was tired, was never a man of faith, and thought it was best to entrust the rune to a judge. The Iron Wayfarer thought that Judge Cleric would be able to destroy the rune or prevent the catastrophe it had brought from happening. The Iron Wayfarer still blames himself for that one decision, wherein he looked to somebody else to carry their burden.

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Once you reach the Vestige of Ferrers the Charred, rest at the Vestige and The Iron Wayfarer will move Locations once again. You will find him at the edge of the cliff next to the Vestige, overlooking the land before him. He tells you that the Rune of Adyr is close and he intends on taking it back. He claims that the rune is his, and his temperament has changed since your last interaction. After what he has seen, it seems that he has come to the conclusion that there's no salvation or redemption for anyone in Mournstead. He went from wanting to save the kingdom to wanting Mournstead to burn and every life in it. 

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As you get closer to the Rune of Adyr, The Iron Wayfarer stands close by. In the Abbey of the Lucent Sisters, the Rune of Adyr is held on display. Once you interact with it, a cutscene will play where the Rapturous Huntress of the Dusk drops from the ceiling. Then, a dark figure emerges from the back, dividing the attention of the Boss. The Iron Wayfarer has been in search of the Rune of Adyr and he has kept true to his word. He will fight the Rapturous Huntress of the Dusk with you, and upon defeat, he will claim the Rune of Adyr, He will give you another piece of advice, "Just remember, in the end, you're better off alone." Then, he goes missing together with the Rune of Adyr.

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NOTE: The Iron Wayfarer will only help you out in this fight if you follow all the steps that we have indicated above.

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After The Iron Wayfarer steals the Rune of Adyr, you will encounter him again at the gates of Bramis Castle and become a secondary Boss. When defeated, the Iron Wayfarer drops the following items:

 

After defeating The Iron Wayfarer, he can be found in the Fief of the Chill Curse on a snowy ledge overlooking the valley where the beacon tower lies. He can only be seen in the Umbral Realm. To find him, from the Vestige of Svornil, access the ladders to reach the upper platforms. You will soon find yourself on the same road that we used when we first traversed this area.

This is the pathway filled with carriages and barrels. Follow the long road and eventually pass the wooden bridge, you will reach a barricaded gate where a ladder is situated near it. Access the ladder and the banner of the area will be displayed. Access the nearest stairs and transfer to Umbral. Follow the cliffs and eventually, you will find the Iron Wayfarer. Interact with him and use the Withered Rune of Adyr. This will end him and grant the player Harkyn's Umbral Parasite. This is a key item that is required to further progress the Umbral Ending.

NOTE Give the Rune of Adyr after acquiring it (either from Rapturous Huntress of the Dusk boss in the Abbey of the Hallowed Sisters or from The Iron Wayfarer (Boss) who is by the gates of Bramis Castle) to the non-hostile Remnant in Mother's Lull before you open the gates of Bramis Castle. There are a lot of factors to consider when unlocking the Umbral Ending, for more information, please visit the Endings page.

 

 

Lords of the Fallen His Final Stand Quest Notes & Tips

  • Other His Final Stand Quest Notes & Tips go here
  • Doing a Quest in LotF will reward players with various services or Items and Materials, and unlock more game content such as new areas to explore, expanded Merchant inventory and services, and more upon completion.

 

 



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    • Anonymous

      "We noticed that he moved into this area after the second beacon was cleansed in Upper Calrath"

      This is wrong, because I haven't cleansed any beacons, he still was there.

      • Anonymous

        Could they make Andreas' & Wayfairer's boss arenas any damn smaller talk about tedious spam roll/parry fests with no room to strafe.

        • Anonymous

          "Interact with him and use the Withered Rune of Adyr". Where to get the withered version of it? FL leaving out half the infomation you need, as usual...

          • Anonymous

            bro this sucks ass so hard, I thought I did everything but I forgot to talk to him in the last location, I interacted with the rune of adyr, and he didn't appeared so that's when I knew, I decided to die and go back and he wasn't there and now there's no way I can get the umbral ending, FFS man

            • Anonymous

              Iron Wayfarer never appeared in Lower Calrath. Wtf is even the main path? Is it before or after the Vestige of Sebastian?

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